Esports Management

Level 3

We offer learners aged 16-19 further education programmes across the UK through well established partnerships with sport organisations, academies and football clubs while also running our own individual programmes.

Esports Management

Level 3

We offer learners aged 16-19 further education programmes across the UK through well established partnerships with sport organisations, academies and football clubs while also running our own individual programmes.

This two-year course is designed for students with a strong interest in sport or football development while gaining a valuable skill set within coaching, sports science and performance analysis.

Students who complete this course, alongside our coaching or sports science pathway will open opportunities to progress onto university, U.S scholarships, apprenticeships and future careers across a variety of coaching,  sport science, or teaching roles within the world of sport.

key information

Entry Requirements

5 GCSEs at grade 4-9 ideally incuding English & Maths

Course Length

Two years

Qualification

Foundation Diploma in year one. Extended Diploma in Sports Coaching and Development in year 2.

This two-year course is designed for students with an interest in Esports and pursuing a career in one of the biggest growing industries in the world.

The course will take your passion for competitive gaming to provide an academic understanding of how the global esports industry works while focusing on your career goals, physical development, and wellbeing.

key information

Entry Requirement

5 GCSEs at grade 4-9 ideally incuding English & Maths

Course Length

Two Years

Qualification

Level 3 Extended Diploma in Esports Management (equivalent of up to 3 A-Levels)

Progression

University / U.S Scholarships / Employment

This two-year course is designed for students with a strong interest in sport or football development while gaining a valuable skill set within coaching, sports science and performance analysis.

Students who complete this course, alongside our coaching or sports science pathway will open opportunities to progress onto university, U.S scholarships, apprenticeships and future careers across a variety of coaching,  sport science, or teaching roles within the world of sport.

This two-year course is designed for students with an interest in Esports and pursuing a career in one of the biggest growing industries in the world.

The course will take your passion for competitive gaming to provide an academic understanding of how the global esports industry works while focusing on your career goals, physical development, and wellbeing.

key information

Entry Requirements

5 GCSEs at grade 4-9 ideally incuding English & Maths

Course Length

Two Years

Qualification

Level 3 Extended Diploma in Esports Management (equivalent of up to 3 A-Levels)

Progression

University / U.S Scholarships / Employment

This two-year course is designed for students with an interest in Esports and pursuing a career in one of the biggest growing industries in the world.

The course will take your passion for competitive gaming to provide an academic understanding of how the global esports industry works while focusing on your career goals, physical development, and wellbeing.

key information

Entry Requirements

5 GCSEs at grade 4-9 ideally incuding English & Maths

Course Length

Two years

Qualification

Level 3 Extended Diploma in Esports Management (equivalent of up to 3 A-Levels)

Progression

University / U.S Scholarships / Employment

Course modules

YEAR ONE

The first year will give learners an introduction to the topic of esports, alongside a range of topic areas that support various aspects of the industry. This will include esports strategies and statistics, an introduction to the marketing, promotion and branding elements of esports, producing content and also the strategic areas of games design.

The second year will build on the first-year topics, further expanding all areas. This includes specific branding content, computer networks which events will run on, shoutcasting and streaming, as well as further aspects of the importance of health and wellbeing.

YEAR ONE

The first year will give learners an introduction to the topic of esports, alongside a range of topic areas that support various aspects of the industry. This will include esports strategies and statistics, an introduction to the marketing, promotion and branding elements of esports, producing content and also the strategic areas of games design.

Introduction to Esports

Esports Skills, Strategies & Analysis

Enterprise and Entrepreneurship in the Esports Industry

Health, Wellbeing and Fitness for Esports Players

Video Production

Game Design

Business Applications of Esports in Social Media

The second year will build on the first-year topics, further expanding all areas. This includes specific branding content, computer networks which events will run on, shoutcasting and streaming, as well as further aspects of the importance of health and wellbeing.

Esports Events

Ethical and Current Issues in Esports

Shoutcasting

Producing an Esports Brand

Producing an Esports Brand

Psychology for Esports Performance

Lie-streamed Broadcasting

Launching Your Esports Enterprise

career progression

Participating clubs & academies

what next?

Register your interest and apply now

Applying is quick and easy, and can be done in less than two minutes. Just click the button below and fill in a quick form and we’ll do the rest.

what next?

Register your interest and apply now

Applying is quick and easy, and can be done in less than two minutes. Just click the button below and fill in a quick form and we’ll do the rest.