ESPORTS MANAGEMENT Level 3
- Apprenticeship
- Education
The course will take your passion for competitive gaming to provide an academic understanding of how the global esports industry works while focusing on your career goals, physical development, and wellbeing.
Year 1
The first year will give learners an introduction to the topic of esports, alongside a range of topic areas that support various aspects of the industry. This will include esports strategies and statistics, an introduction to the marketing, promotion and branding elements of esports, producing content and also the strategic areas of games design.
Year 2
The second year will build on the first-year topics, further expanding all areas. This includes specific branding content, computer networks which events will run on, shoutcasting and streaming, as well as further aspects of the importance of health and wellbeing.
HOW WILL I BE ASSESSED?
Each area of study will include key Knowledge, Skills and Behaviours involved within them, with learners given the opportunity to practice these throughout the week. Learners will experience a range of practical and classroom based lessons, with all assignments being assessed internally using various methods including written assignments, practical assignments, spoken assignments and project works.
COURSE AND ESPORTS MANAGEMENT PATHWAY MAIN AIM
Our main aim is to provide learners with a focus across a range of skills that Esports employers across a wide range of careers would look for. By studying at Access Sport, you will experience being part of a creative community of game developers, artists and events organisers – all people you could be working with after you graduate!
All of this will be supported with ensuring students remain physically active alongside their studies, while developing vital life and employability skills to support their future careers.